Pax Historia Wiki
  • Official Pax Historia Wiki
  • ▢️Gameplay
    • 🐣Creating A Game
    • 🧠Your Advisor
    • πŸ—ΊοΈThe Map
    • 🎩Chats
    • βš–οΈTrust Survey
    • πŸ–‹οΈCreating Actions
    • πŸ‘²Troop Movement
    • πŸ“ˆStatistics Changes
    • ⚠️Conflict
  • 🎱Editing Presets
    • ℹ️Basic Info
    • 🏞️Edit A Country
    • πŸ–ΌοΈEdit Map
    • ⏳Edit Timeline
    • πŸ‘ΊCreating a Region Map
  • βž—Scripting Language
    • Default Prompts
    • 🏭countries
    • 🧩thisCountry
    • 🏝️regions
  • πŸ€–AI Prompts
    • πŸ“¨Chat Invitations
    • πŸ”„Chat Consolidation
    • πŸ€–Chat Between AI
    • πŸ’¬Chats Involving User
    • πŸŽ™οΈNext Speaker
    • πŸ“œChat To Event
    • ✍️Description To Action
    • πŸ“Action Creation
    • πŸ”Action Review
    • ⚠️Threat Survey
    • πŸ“ŠStatistics Manager
    • πŸ›‘οΈDefense Requests
    • 🚨Defense Response
    • πŸͺ–Troop Redirection
    • πŸ†Conflict Conference
    • βš–οΈConference Judge
  • πŸ›£οΈRoadmap
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  • Features needed for soft launch:
  • Bug List:

Roadmap

Features needed for soft launch:

AI advisor:

Reworked chat UI:

In Game Tutorial

Wiki:

Game to Preset functionality:

Rebellions:

In game bug reporting:

Build eval infrastructure for at least:

Payments

New Map

User Analytics:

Bug List:

  • Added new prompt options:

    • In troop redirection added ${numberOfRemainingTroopsInDefeatedArmy}

    • ${defeatedArmy.remainingTroops}

    • ${defeatedArmy.opposingCountries}

  • In WW1 Preset, created an ocean region around South Africa so that pathfinding algorithm isn't nearly forced to go west under South America instead of east under Africa

  • Made the "delete logs" button functional

  • Removed user ID from chat api request body, made it based solely on verified auth cookie

  • Make it so that countries can move troops within the same region from attack -> defend or vice versa

  • Remove code for and delete report-uri account

PreviousConference Judge

Last updated 16 days ago

πŸ›£οΈ