Pax Historia Wiki
  • Official Pax Historia Wiki
  • ▢️Gameplay
    • 🐣Creating A Game
    • 🧠Your Advisor
    • πŸ—ΊοΈThe Map
    • 🎩Chats
    • βš–οΈTrust Survey
    • πŸ–‹οΈCreating Actions
    • πŸ‘²Troop Movement
    • πŸ“ˆStatistics Changes
    • ⚠️Conflict
  • 🎱Editing Presets
    • ℹ️Basic Info
    • 🏞️Edit A Country
    • πŸ–ΌοΈEdit Map
    • ⏳Edit Timeline
    • πŸ‘ΊCreating a Region Map
  • βž—Scripting Language
    • Default Prompts
    • 🏭countries
    • 🧩thisCountry
    • 🏝️regions
  • πŸ€–AI Prompts
    • πŸ“¨Chat Invitations
    • πŸ”„Chat Consolidation
    • πŸ€–Chat Between AI
    • πŸ’¬Chats Involving User
    • πŸŽ™οΈNext Speaker
    • πŸ“œChat To Event
    • ✍️Description To Action
    • πŸ“Action Creation
    • πŸ”Action Review
    • ⚠️Threat Survey
    • πŸ“ŠStatistics Manager
    • πŸ›‘οΈDefense Requests
    • 🚨Defense Response
    • πŸͺ–Troop Redirection
    • πŸ†Conflict Conference
    • βš–οΈConference Judge
  • πŸ›£οΈRoadmap
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  • What are default prompts?
  • When do default prompts update?
  • Will prompts being used change in the middle of a game?
  • When to use default prompts?
  1. Scripting Language

Default Prompts

What are default prompts?

Prompts + AI model combination that Pax Historia automatically updates, so your preset can become more reliable and fun over time.

When do default prompts update?

  • Any time Pax Historia updates the default prompts, any games going forward made with a preset using default prompts will be updated.

  • In the future: when making a game into a preset, we will ask if you would like to update the prompts used during your game to the latest default prompts.

Will prompts being used change in the middle of a game?

No, once a game with default prompts has been created that game's prompts will remain the same - even if the default prompts are updated.

When to use default prompts?

Instead of having to constantly fine-tune prompts or even understand how they work, you can just focus on either editing only the prompts you want to change, or even none at all.

Our goal is to give preset creators easy control by editing starting events, statistics, and conditional events without worrying about prompts.

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Last updated 2 months ago

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